
The RAv3n
An Eye For An Eye Rule of Three
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Posted - 2008.03.16 01:24:00 -
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Edited by: The RAv3n on 16/03/2008 01:33:12 Are there any updates on Ambulation? its been a while since I've heard any announcements.
I wonder about this thing with walking around spaceships. For example, you wander around a Megathron, then suddenly you are attacked, by the time you get back to your capsule for combat your going *pop*. Also all these ideas are getting out of hand, In EVE we should be able to dock, have meetings, wander around the station a bit, view peoples ships, etc... But when we add tailors, restaurants, and the pretty stuff we suddenly find ourselves playing a perverted version of Second Life, in other words, where did the combat go, we are suddenly going clothes shopping and there is nothing I hate more. This is a space combat, that takes place in a hostile environment surrounded by conflict and war, so I am strongly against making a giant station the equivalent a Mall of EVE.
What I am for is the possibility of conflicts when a hostile is in your station. If your in 0.0 space a your alliance outpost, that guy sitting in your station better not leave his ship. Since he cannot leave his ship he would not have access to station items. I also believe trade god should become more important with Ambulation. All the items like personal vehicles and exotic dancers now have a purpose. Make it so you can have some eye candy and fun around the station, Too many times you have nothing to do while playing EVE and to be able to race around the station in little vehicles, or read the news in a bar would be great. Just as long as the game maintains its atmosphere of a war torn galaxy. I don't want to be flying around wondering, where did everyone go? I want targets! What Eve really is, just with more station atmosphere and animations to enhance the world, make it seem more concrete than watching your ship hover in the station.
I'm also hoping that we can remake our characters, Without the ability to re-mold our looks, some of us may look a bit funny when transferred to fully 3d avatars.
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